Normal Type
Standard dice ranging from D2 to D6. When a unit with this dice wins a battle, its dice level increases by 1 (e.g., D2 becomes D3) up to a maximum of D6. A D6 dice rolls a number between 1 and 6.
Special Type
Similar to Normal type but can grow beyond the D6 limit up to D10. However, as the maximum increases, the minimum decreases. For example, a D7 rolls between 0 and 7, a D8 rolls between -1 and 8, etc., up to a D10 which rolls between -3 and 10.
Odd Type
These dice have random values assigned to each face, ranging from 0 to 6, with no value repeating more than twice. For example, a D6 Odd type might have faces showing [0,0,4,4,5,6]. These values are fixed and don't change after battles.
Duel Type
D3 dice with random values between 2 and 6 assigned to each face. For example, a Duel type might have faces showing [2,3,6]. These values are unique to each unit and don't change after battles.
Positive Type
Rolls two D6 dice and uses the higher value for the battle. This gives an advantage by increasing the chance of rolling high numbers.
Negative Type
Rolls two D6 dice and uses the lower value for the battle. This is a disadvantage but might come with other benefits.